WORKSHOPS AND COURSES
Tombs of the Withered Citadel – Environment creation in Maya & Houdini
WORKSHOP // MAYA, HOUDINI, NUKE, ARNOLD
Jack Stevens
Introduction to Vellum Grains, RBD & Colliders in Houdini
WORKSHOP // HOUDINI, AFTER EFFECTS
Wesley Versteeg
The Mothership – RBD, Pyro & Destruction in Houdini and Arnold
WORKSHOP // HOUDINI, ARNOLD
Andrea Previn
Create an Atmospheric Environment in Houdini and Speedtree
WORKSHOP // HOUDINI, REDSHIFT, SPEEDTREE, NUKE
Nick Leonard
Look Development, Shading & Lighting For Automobiles in Maya & Redshift
WORKSHOP // MAYA, REDSHIFT, MARI
Nick Leonard
Modelling and Texturing a futuristic Hoverbike
WORKSHOP // MAYA, MARI, SUBSTANCE PAINTER
Lennard Klaussen
The Mothership – Lighting & Compositing in Houdini, Arnold & Nuke
WORKSHOP // HOUDINI, ARNOLD, NUKE
Edmund Fong
A Beginners Guide To Creating 3D Characters In Maya
COURSE // MAYA, REDSHIFT, MARI, MARVELOUS, NUKE
Nick Leonard
An Introduction to Working from Concepts in Houdini & Redshift
WORKSHOP // MAYA, HOUDINI, REDSHIFT, NUKE
Nick Leonard
Create a Photo Real Soda Bottle in Houdini and Maya
WORKSHOP // HOUDINI, REDSHIFT, MAYA, NUKE
Nick Leonard