Course
MAYA, REDSHIFT, MARI, MARVELOUS, NUKE
A Beginners Guide To Creating 3D Characters In Maya
NICK LEONARD
70.21 €
In this 4 week long course you will learn how to build a character from the ground up starting with a concept image. We will walk you through every step of the way and you will finish with a fully rendered & composited character. Purchase this workshop now & take your 3D character skills to the next level.
AUTODESK MAYAFOUNDRY MARIMAXON REDSHIFTMARVELOUS DESIGNERFOUNDRY NUKE
Nick Leonard
CGI Generalist Comp & Lighting Lead
Mario is a Groom Supervisor / Groom TD and CFX Artist with many years of experience. He has worked on titles such as “Sonic the Hedgehog”, “Beauty and the Beast”, “Spirit Untamed” and a bunch more.
If you are looking for solid Grooming training, take a look at Mario’s available courses.
4 WEEK COURSE
16.5 HOURS OF CONTENT
Please see chapter section below to find out more information.
COURSE INFO
Trailer
Beginner / Intermediate
Project Files: Included
70.21 €
If you are a studio and have multiple employees you can purchase a studio license that provides access for all of your staff. The standard is 5 licenses. Please adjust the quantity in your cart based on your studio size and artist amount.
273.70 €
COURSE OUTLINE
Take a look at the workshop outline to get an idea of what will be covered
MODELLING:
Introduction, Head Modelling, Body Modelling, Mask Modelling, Boots Modelling , Shield Modelling, Sock Modelling, Model Cleanup.
BASIC RIGGING, WEIGHT PAINTING & POSING:
Basic Character Rigging, Painting Weights, Organisation, Binding Skin, Character Posing.
UVING, IMPORTING, EXPORTING CACHE:
UV-ing for Buddy’s Body, Exporting Cache from Maya To Marvelous.
CLOTH SIMULATION:
Create Shorts, Create t-shirt, Add Embellishments, Animate Cloth, Export & Importing of Cloth
GROOMING IN XGEN:
Create Eyebrow Hair, Create Eyelashes, Convert Xgen Primitives To Polygons
SHADING & TEXTURING:
Convert HDRI To ACES Colorspace, Scene setup for shading, Skin Shading, Hair shading, Eye Shading & Texturing, Mask Shading, T-Shirt Shading, Shorts Shading, Shading Adjustments, Sock Shading, Boot Shading, Teeth & Gum Shading, Texturing Buddy’s Skin in Mari, Shield Shading, Summary & Recap.
LIGHTING:
Lighting, Shader Adjustments, Render Settings, Render Update.
COMPOSITING:
Compositing.
Remember that there is definitely more content in the course than we can describe in a short outline. That’s the reason it’s just an outline. Also make sure to watch the Trailer to get a better idea of the content covered.
Frequently Asked Questions
Head over to the CAMPUS (located on the main menu under “About” / “Account” or your account section) and find your course under “My Courses”. Click on the thumbnail and you will be directed to the tutorial page for this course.
Our workshops and courses are prerecorded and therefore not live. This makes it perfect for the individual learner so you can watch at your own pace and decide when and where to watch.
We offer customer support and aim to respond as quick as possible to every customer. We understand that the world of CGI can be challenging at times and we went through the same process ourselves. We’re happy to answer any tutorial related questions you may have!
Also, at the CAMPUS you can connect to other Artists and even talk to our instructors or participate in group conversations.
Please contact support [at] pixelfront.net with any questions you may have. Or use our contact form. We aim to respond as soon as possible.
The main difference between courses and workshops is their duration. Workshops are one time tutorials ranging from minutes up to maybe 10 hours the most.
Courses are longer and spread across multiple weeks. Ranging from minutes up to maybe 5 hours per week. The aim of a course is to go through an entire project from start to finish and cover a wide range of information. These are most suited for those wanting to advance their skills even further.