Workshop
HOUDINI, REDSHIFT, MAYA, MARI, NUKE
Create a Photo Real Soda Bottle in Houdini and Maya
NICK LEONARD
34.51 €
Learn industry standard modelling techniques to achieve an accurate 3D model ready for use in film, commercials. You will also learn a lightning fast method for UV-ing our geometry! We’ll create a quick custom painted map to achieve realistic water trails. Taught by a native Maya artist, you will learn basic and more advanced techniques in Houdini for creating, water droplets and bubbles. We’ll also be doing all of our shading and rendering in Houdini. Never used Houdini before? Don’t worry, this course is catered toward native Maya users. We’ll harness the speed and power of Redshift to deliver truly photo real results.
SIDEFX HOUDINI
MAXON REDSHIFT
AUTODESK MAYA
FOUNDRY MARI
FOUNDRY NUKE
Nick Leonard
CGI Generalist Comp & Lighting Lead
Mario is a Groom Supervisor / Groom TD and CFX Artist with many years of experience. He has worked on titles such as “Sonic the Hedgehog”, “Beauty and the Beast”, “Spirit Untamed” and a bunch more.
If you are looking for solid Grooming training, take a look at Mario’s available courses.
OVER 3.5 HOURS OF CONTENT
Please see chapter section below to find out more information.
COURSE INFO
Trailer
Beginner / Intermediate
Project Files: Included
34.51 €
If you are a studio and have multiple employees you can purchase a studio license that provides access for all of your staff. The standard is 5 licenses. Please adjust the quantity in your cart based on your studio size and artist amount.
166.60 €
WORKSHOP OUTLINE
Take a look at the workshop outline to get an idea of what will be covered
(1) SHORTCUTS, QUICK TIPS, SPECIAL MENUS
(2) SET PROJECT
(3) SETUP IMAGE PLANES
(4) PHOTOSHOP WIREFRAME PREP
(5) BOTTLE MODELLING
(6) CREATE LIQUID
(7) CAP MODELLING
(8) SODA TEXT MODELLING
(9) IMPORT ASSETS INTO HOUDINI
(10) MATERIAL SHADER SETUP
(11) UV-ING
(12) CREATE LARGE WATER DROPLETS
(13) CREATE SMALL WATER DROPLETS
(14) CREATE WATER SHADER
(15) CREATE BUBBLES AND SHADE
(16) CAP SHADING
(17) CREATE WATER TRAILS IN MARI
(18) SHADE WATER TRAILS IN HOUDINI
(19) ADD BOTTLE BUMP
(20) FINAL SHADER ADJUSTMENTS
(21) OPTIMISE SCENE AND ORGANISE
(22) CREATE FLOOR
(23) LIGHTING
(24) RENDER SETTINGS
(25) COMPOSITING
Remember that there is definitely more content in the course than we can describe in a short outline. That’s the reason it’s just an outline. Also make sure to watch the Trailer to get a better idea of the content covered.
Frequently Asked Questions
Head over to the CAMPUS (located on the main menu under “About” / “Account” or your account section) and find your course under “My Courses”. Click on the thumbnail and you will be directed to the tutorial page for this course.
Our workshops and courses are prerecorded and therefore not live. This makes it perfect for the individual learner so you can watch at your own pace and decide when and where to watch.
We offer customer support and aim to respond as quick as possible to every customer. We understand that the world of CGI can be challenging at times and we went through the same process ourselves. We’re happy to answer any tutorial related questions you may have!
Also, at the CAMPUS you can connect to other Artists and even talk to our instructors or participate in group conversations.
Please contact support [at] pixelfront.net with any questions you may have. Or use our contact form. We aim to respond as soon as possible.
The main difference between courses and workshops is their duration. Workshops are one time tutorials ranging from minutes up to maybe 10 hours the most.
Courses are longer and spread across multiple weeks. Ranging from minutes up to maybe 5 hours per week. The aim of a course is to go through an entire project from start to finish and cover a wide range of information. These are most suited for those wanting to advance their skills even further.